Astrologian Job Guide for FFXIV - Dawntrail 7.0 (2024)

Last updated on Aug 01, 2024 at 08:22by Zyrk2 comments

Astrologian is a healing job in Final Fantasy XIV that uses a combination of divination, cards,and the stars to heal and support their allies. They can only be played after reaching Ishgard, the maincity of the Heavensward expansion, and completing a short questline in the city after reaching Level 50.

1.

What is Astrologian's Playstyle?

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (1)Astrologian (AST) is a healer that draws inspiration from tarot andastrology, using cards from its divining deck to bolster its allies'damage and support them with defensive buffs.

Astrologian has an anticipatory playstyle that heavily rewards encounterknowledge, as several of its powerful signature healing abilities occur after adelay and must be prepared in advance. It has the lowest personal damage of anyjob in the game, instead focusing on increasing the damage of its allies, morethan making up for its low personal damage.

2.

How do you Unlock Astrologian?

To unlock Astrologian, you must gain access to the city of Ishgard bycompleting the final Main Scenario Quest of A Realm Reborn, "Before the Dawn."The Astrologians' guild (the Athenaerium Astrologicum) can be found in Ishgardin The Pillars (X:15.2, Y:10.0). Accept the quest "Stairway to the Heavens"from Jannequinard. Upon completing the quest, you will unlock Astrologian,which starts at level 30.

The Arcana Gauge displays your currently held cards fromAstrologian Job Guide for FFXIV - Dawntrail 7.0 (2) Astral Draw and Astrologian Job Guide for FFXIV - Dawntrail 7.0 (3) Umbral Draw. Thereare six major arcana, divided into the astral deck and the umbral deck. Eachdraw provides an offensive card, a defensive card, and a curative card. Onceyou reach level 70, the draw actions also provide their corresponding minorarcana, for a total of four cards per draw.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (4)

The astral deck is shown here on the left, with the umbral deck shown on theright. For both decks, the card slots from left to right are the offensivecard, the defensive card, the curative card, and the minor arcanum.

3.1.

Offensive Cards

Your offensive card is always played by using Astrologian Job Guide for FFXIV - Dawntrail 7.0 (5) Play I.The astral offensive card is Astrologian Job Guide for FFXIV - Dawntrail 7.0 (6) The Balance, which is formelee jobs (including tanks). The umbral offensive card isAstrologian Job Guide for FFXIV - Dawntrail 7.0 (7) The Spear, which is for ranged jobs (including casters andhealers). They provide a 6% damage buff for 15 seconds when played on thecorrect role. The buff is reduced to 3% when played on the incorrect role.

3.2.

Defensive Cards

Your defensive card is always played by using Astrologian Job Guide for FFXIV - Dawntrail 7.0 (8) Play II.The astral defensive card is Astrologian Job Guide for FFXIV - Dawntrail 7.0 (9) The Arrow, which increasesall healing received by the target by 10% for 15s, including oGCDs,self healing, and healing from other players. The umbral defensive card isAstrologian Job Guide for FFXIV - Dawntrail 7.0 (10) The Bole, which reduces the target's damage taken by 10%for 15s.

3.3.

Curative Cards

Your curative card is always played by using Astrologian Job Guide for FFXIV - Dawntrail 7.0 (11) Play III.The astral curative card is Astrologian Job Guide for FFXIV - Dawntrail 7.0 (12) The Spire, which provides asmall shield to the target for up to 30s. The umbral curative card isAstrologian Job Guide for FFXIV - Dawntrail 7.0 (13) The Ewer, which provides a powerful regen that heals for atotal of 1000 potency over 15s.

3.4.

Minor Arcana

At level 70, you unlock Astrologian Job Guide for FFXIV - Dawntrail 7.0 (14) Minor Arcana, which addsthe smaller space on the right side of the Arcana Gauge.Astrologian Job Guide for FFXIV - Dawntrail 7.0 (15) Astral Draw will give you aAstrologian Job Guide for FFXIV - Dawntrail 7.0 (16) Lord of Crowns, and Astrologian Job Guide for FFXIV - Dawntrail 7.0 (17) Umbral Draw willgive you a Astrologian Job Guide for FFXIV - Dawntrail 7.0 (18) Lady of Crowns.

4.

Astrologian Video Resources

If you would prefer to watch a video that provides an overview ofAstrologian, feel free to give the video below a watch. The video was providedby Julia Care, a member of the community on The Balance Discord server.

5.

Astrologian Actions

Action Name
  • Cast
  • Recast
  • Range
  • Radius
Effect
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (19) Malefic Lv. 1
  • 1.5s
  • 2.5s
  • ↔ 25y
  • 0y

MP Cost: 400.0

Deals unaspected damage with a potency of 150.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (20) Benefic Lv. 2
  • 1.5s
  • 2.5s
  • ↔ 30y
  • 0y

MP Cost: 400.0

Restores target's HP.Cure Potency: 500Additional Effect: 15% chance next Benefic II will restore critical HPDuration: 15s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (21) Combust Lv. 4
  • Instant
  • 2.5s
  • ↔ 25y
  • 0y

MP Cost: 400.0

Deals unaspected damage over time.Potency: 50Duration: 30s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (22) Lightspeed Lv. 6
  • Instant
  • 90.0s
  • ↔ 0y
  • 0y
Reduces cast times for spells by 2.5 seconds.Duration: 15sMaximum Charges: 2
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (23) Helios Lv. 10
  • 1.5s
  • 2.5s
  • ↔ 0y
  • 15y

MP Cost: 700.0

Restores own HP and the HP of all nearby party members.Cure Potency: 400
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (24) Ascend Lv. 12
  • 8.0s
  • 2.5s
  • ↔ 30y
  • 0y

MP Cost: 2400.0

Resurrects target to a weakened state.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (25) Essential Dignity Lv. 15
  • Instant
  • 40.0s
  • ↔ 30y
  • 0y
Restores target's HP.Cure Potency: 400Potency increases up to 900 as the target's HP decreases, reaching its maximum value when the target has 30% HP or less.Maximum Charges: 3
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (26) Benefic II Lv. 26
  • 1.5s
  • 2.5s
  • ↔ 30y
  • 0y

MP Cost: 700.0

Restores target's HP.Cure Potency: 800
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (27) Astral Draw Lv. 30
  • Instant
  • 55.0s
  • ↔ 0y
  • 0y
Draws the Balance, the Arrow, the Spire, and the Lord of Crowns from your divining deck.Additional Effect: Restores 20% of maximum MPUpon execution, Play I changes to The Balance, Play II changes to The Arrow, Play III changes to The Spire, Minor Arcana changes to Lord of Crowns, and Astral Draw changes to Umbral Draw.Shares a recast timer with Umbral Draw.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (28) Play I Lv. 30
  • Instant
  • 1.0s
  • ↔ 0y
  • 0y
Plays the drawn arcanum after executing Astral Draw or Umbral Draw.Astral Draw Effect: Action changes to The BalanceUmbral Draw Effect: Action changes to The Spear
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (29) Play II Lv. 30
  • Instant
  • 1.0s
  • ↔ 0y
  • 0y
Plays the drawn arcanum after executing Astral Draw or Umbral Draw.Astral Draw Effect: Action changes to The ArrowUmbral Draw Effect: Action changes to The Bole
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (30) Play III Lv. 30
  • Instant
  • 1.0s
  • ↔ 0y
  • 0y
Plays the drawn arcanum after executing Astral Draw or Umbral Draw.Astral Draw Effect: Action changes to The SpireUmbral Draw Effect: Action changes to The Ewer
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (31) Umbral Draw Lv. 30
  • Instant
  • 55.0s
  • ↔ 0y
  • 0y
Draws the Spear, the Bole, the Ewer, and the Lady of Crowns from your divining deck.Additional Effect: Restores 20% of maximum MPUpon execution, Play I changes to The Spear, Play II changes to The Bole, Play III changes to The Ewer, Minor Arcana changes to Lady of Crowns, and Umbral Draw changes to Astral Draw.Shares a recast timer with Astral Draw.※This action cannot be assigned to a hotbar.Astral Draw changes to Umbral Draw when requirements for execution are met.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (32) Aspected Benefic Lv. 34
  • Instant
  • 2.5s
  • ↔ 30y
  • 0y

MP Cost: 400.0

Restores target's HP.Cure Potency: 250Additional Effect: RegenCure Potency: 250Duration: 15s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (33) Aspected Helios Lv. 40
  • 1.5s
  • 2.5s
  • ↔ 0y
  • 15y

MP Cost: 800.0

Restores own HP and the HP of all nearby party members.Cure Potency: 250Additional Effect: RegenCure Potency: 150Duration: 15s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (34) Gravity Lv. 45
  • 1.5s
  • 2.5s
  • ↔ 25y
  • 5y

MP Cost: 400.0

Deals unaspected damage with a potency of 120 to target and all enemies nearby it.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (35) Combust II Lv. 46
  • Instant
  • 2.5s
  • ↔ 25y
  • 0y

MP Cost: 400.0

Deals unaspected damage over time.Potency: 60Duration: 30s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (36) Divination Lv. 50
  • Instant
  • 120.0s
  • ↔ 0y
  • 30y
Increases damage dealt by self and nearby party members by 6%.Duration: 20sAdditional Effect: Grants DiviningDuration: 30s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (37) Synastry Lv. 50
  • Instant
  • 120.0s
  • ↔ 30y
  • 0y
Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell.Duration: 20s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (38) Malefic II Lv. 54
  • 1.5s
  • 2.5s
  • ↔ 25y
  • 0y

MP Cost: 400.0

Deals unaspected damage with a potency of 160.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (39) Collective Unconscious Lv. 58
  • Instant
  • 60.0s
  • ↔ 0y
  • 30y
Creates a celestial ring 8 yalms around the caster.Duration: 18sAdditional Effect: Reduces damage taken by 10% for self and any party members within 30 yalms and applies Wheel of Fortune to self and any party members within 8 yalmsDuration: 5sWheel of Fortune Effect: RegenCure Potency: 100Duration: 15sEffects will be applied continuously to self and all party members standing within the celestial ring.Collective Unconscious effect ends upon using another action or moving (including facing a different direction).Cancels auto-attack upon execution.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (40) Celestial Opposition Lv. 60
  • Instant
  • 60.0s
  • ↔ 0y
  • 15y
Restores own HP and the HP of all nearby party members.Cure Potency: 200Additional Effect: RegenCure Potency: 100Duration: 15s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (41) Earthly Star Lv. 62
  • Instant
  • 60.0s
  • ↔ 30y
  • 20y
Deploys an Earthly Star in the designated area and grants the effect of Earthly Dominance.Duration: 10sExecuting Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 205 to all nearby enemies. Also restores own HP and the HP of all nearby party members.Cure Potency: 540After 10s, Earthly Dominance effect is changed to Giant Dominance.Duration: 10sWaiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 310 to all nearby enemies. Also restores own HP and the HP of all nearby party members.Cure Potency: 720
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (42) Stellar Detonation Lv. 62
  • Instant
  • 3.0s
  • ↔ 0y
  • 20y
While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star, creating a Stellar Burst that deals unaspected damage with a potency of 205 to all nearby enemies.Additional Effect: Restores own HP and the HP of all nearby party membersCure Potency: 540While under the effect of Giant Dominance, detonates the currently deployed Earthly Star, creating a Stellar Explosion that deals unaspected damage with a potency of 310 to all nearby enemies.Additional Effect: Restores own HP and the HP of all nearby party membersCure Potency: 720
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (43) Malefic III Lv. 64
  • 1.5s
  • 2.5s
  • ↔ 25y
  • 0y

MP Cost: 400.0

Deals unaspected damage with a potency of 190.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (44) Minor Arcana Lv. 70
  • Instant
  • 1.0s
  • ↔ 0y
  • 0y
Plays the drawn arcanum after executing Astral Draw or Umbral Draw.Astral Draw Effect: Action changes to Lord of CrownsUmbral Draw Effect: Action changes to Lady of Crowns
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (45) Combust III Lv. 72
  • Instant
  • 2.5s
  • ↔ 25y
  • 0y

MP Cost: 400.0

Deals unaspected damage over time.Potency: 70Duration: 30s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (46) Malefic IV Lv. 72
  • 1.5s
  • 2.5s
  • ↔ 25y
  • 0y

MP Cost: 400.0

Deals unaspected damage with a potency of 230.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (47) Celestial Intersection Lv. 74
  • Instant
  • 30.0s
  • ↔ 30y
  • 0y
Restores own or target party member's HP.Cure Potency: 200Additional Sect Effect: Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restoredDuration: 30sMaximum Charges: 2
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (48) Horoscope Lv. 76
  • Instant
  • 60.0s
  • ↔ 0y
  • 20y
Reads your fortune and those of nearby party members, granting them Horoscope.Duration: 10sEffect upgraded to Horoscope Helios upon receiving the effects of Helios or Helios Conjunction.Duration: 30sRestores the HP of those under either effect when the cards are read a second time or the effect expires.Horoscope Cure Potency: 200Horoscope Helios Cure Potency: 400
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (49) Horoscope Lv. 76
  • Instant
  • 1.0s
  • ↔ 0y
  • 20y
Restores own HP and the HP of all nearby party members.Potency is determined by the Horoscope effect of party members. Effect expires upon execution.Horoscope Potency: 200Horoscope Helios Potency: 400
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (50) Neutral Sect Lv. 80
  • Instant
  • 120.0s
  • ↔ 0y
  • 0y
Increases healing magic potency by 20%.Duration: 20sAdditional Effect: When casting Aspected Benefic or Helios Conjunction, erects a magicked barrier which nullifies damageAspected Benefic Effect: Nullifies damage equaling 250% of the amount of HP restoredHelios Conjunction Effect: Nullifies damage equaling 125% of the amount of HP restoredDuration: 30sAdditional Effect: Grants SuntouchedDuration: 30s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (51) Fall Malefic Lv. 82
  • 1.5s
  • 2.5s
  • ↔ 25y
  • 0y

MP Cost: 400.0

Deals unaspected damage with a potency of 270.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (52) Gravity II Lv. 82
  • 1.5s
  • 2.5s
  • ↔ 25y
  • 5y

MP Cost: 400.0

Deals unaspected damage with a potency of 130 to target and all enemies nearby it.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (53) Exaltation Lv. 86
  • Instant
  • 60.0s
  • ↔ 30y
  • 0y
Reduces damage taken by self or target party member by 10%.Duration: 8sAdditional Effect: Restores HP at the end of the effect's durationCure Potency: 500
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (54) Macrocosmos Lv. 90
  • Instant
  • 180.0s
  • ↔ 0y
  • 20y

MP Cost: 600.0

Deals unaspected damage to all nearby enemies with a potency of 270 for the first enemy, and 40% less for all remaining enemies.Additional Effect: Grants Macrocosmos to self and all nearby party membersDuration: 15sFor the effect's duration, 50% of damage taken is compiled.Restores HP equal to a cure of 200 potency plus compiled damage when the effect expires or upon execution of Microcosmos.Amount restored cannot exceed the target's maximum HP.Recast timer cannot be affected by status effects or gear attributes.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (55) Microcosmos Lv. 90
  • Instant
  • 1.0s
  • ↔ 0y
  • 20y
Triggers the healing effect of Macrocosmos, restoring HP equal to a cure of 200 potency plus 50% of compiled damage.Amount restored cannot exceed the target's maximum HP.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (56) Oracle Lv. 92
  • Instant
  • 1.0s
  • ↔ 25y
  • 5y
Deals unaspected damage with a potency of 860 to target and all enemies nearby it.Can only be executed while Divining.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (57) Helios Conjunction Lv. 96
  • 1.5s
  • 2.5s
  • ↔ 0y
  • 15y

MP Cost: 800.0

Restores own HP and the HP of all nearby party members.Cure Potency: 250Additional Effect: RegenCure Potency: 175Duration: 15s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (58) Sun Sign Lv. 100
  • Instant
  • 1.0s
  • ↔ 0y
  • 30y
Reduces damage taken by self and nearby party members by 10%.Duration: 15sCan only be executed while Suntouched.

6.

Arcana

Action Name
  • Cast
  • Recast
  • Range
  • Radius
Effect
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (59) The Balance Lv. 30
  • Instant
  • 1.0s
  • ↔ 30y
  • 0y
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.Duration: 15s※This action cannot be assigned to a hotbar.Play I changes to The Balance when requirements for execution are met.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (60) The Arrow Lv. 30
  • Instant
  • 1.0s
  • ↔ 30y
  • 0y
Increases HP recovery via healing actions for a party member or self by 10%.Duration: 15s※This action cannot be assigned to a hotbar.Play II changes to The Arrow when requirements for execution are met.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (61) The Spear Lv. 30
  • Instant
  • 1.0s
  • ↔ 30y
  • 0y
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.Duration: 15s※This action cannot be assigned to a hotbar.Play I changes to The Spear when requirements for execution are met.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (62) The Bole Lv. 30
  • Instant
  • 1.0s
  • ↔ 30y
  • 0y
Reduces damage taken by a party member or self by 10%.Duration: 15s※This action cannot be assigned to a hotbar.Play II changes to The Bole when requirements for execution are met.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (63) The Ewer Lv. 30
  • Instant
  • 1.0s
  • ↔ 30y
  • 0y
Grants healing over time effect to a party member or self.Cure Potency: 200Duration: 15s※This action cannot be assigned to a hotbar.Play III changes to The Ewer when requirements for execution are met.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (64) The Spire Lv. 30
  • Instant
  • 1.0s
  • ↔ 30y
  • 0y
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 400 potency.Duration: 30s※This action cannot be assigned to a hotbar.Play III changes to The Spire when requirements for execution are met.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (65) Lord of Crowns Lv. 70
  • Instant
  • 1.0s
  • ↔ 0y
  • 20y
Deals unaspected damage with a potency of 400 to all nearby enemies.※This action cannot be assigned to a hotbar.Minor Arcana changes to Lord of Crowns when requirements for execution are met.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (66) Lady of Crowns Lv. 70
  • Instant
  • 1.0s
  • ↔ 0y
  • 20y
Restores own HP and the HP of all nearby party members.Cure Potency: 400※This action cannot be assigned to a hotbar.Minor Arcana changes to Lady of Crowns when requirements for execution are met.

7.

Role Actions

Action Name
  • Cast
  • Recast
  • Range
  • Radius
Effect
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (67) Repose Lv. 8
  • 2.5s
  • 2.5s
  • ↔ 30y
  • 0y

MP Cost: 600.0

Afflicts target with Sleep.Duration: 30sCancels auto-attack upon execution.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (68) Esuna Lv. 10
  • 1.0s
  • 2.5s
  • ↔ 30y
  • 0y

MP Cost: 400.0

Removes a single detrimental effect from target.
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (69) Lucid Dreaming Lv. 14
  • Instant
  • 60.0s
  • ↔ 0y
  • 0y
Gradually restores own MP.Potency: 55Duration: 21s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (70) Swiftcast Lv. 18
  • Instant
  • 60.0s
  • ↔ 0y
  • 0y
Next spell is cast immediately.Duration: 10s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (71) Surecast Lv. 44
  • Instant
  • 120.0s
  • ↔ 0y
  • 0y
Spells can be cast without interruption.Additional Effect: Nullifies most knockback and draw-in effectsDuration: 6s
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (72) Rescue Lv. 48
  • Instant
  • 120.0s
  • ↔ 30y
  • 0y
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements.

8.

Astrologian Traits

Action NameAcquiredEffect
Astrologian Job Guide for FFXIV - Dawntrail 7.0 (73) Maim and Mend Lv. 20

Increases base action damage and HP restoration by 10%.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (74) Enhanced Benefic Lv. 36

Grants a 15% chance that your next Benefic II will restore critical HP.

Duration: 15s

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (75) Maim and Mend II Lv. 40

Increases base action damage and HP restoration by 30%.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (76) Combust Mastery Lv. 46

Upgrades Combust to Combust II.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (77) Malefic Mastery Lv. 54

Upgrades Malefic to Malefic II.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (78) Malefic Mastery II Lv. 64

Upgrades Malefic II to Malefic III.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (79) Hyper Lightspeed Lv. 68

Reduces Lightspeed recast time to 60 seconds.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (80) Minor Arcana Mastery Lv. 70

Lord of Crowns can be drawn when executing Astral Draw, and Lady of Crowns can be drawn when executing Umbral Draw.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (81) Combust Mastery II Lv. 72

Upgrades Combust II to Combust III.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (82) Malefic Mastery III Lv. 72

Upgrades Malefic III to Malefic IV.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (83) Enhanced Essential Dignity Lv. 78

Allows the accumulation of charges for consecutive uses of Essential Dignity.

Maximum Charges: 2

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (84) Malefic Mastery IV Lv. 82

Upgrades Malefic IV to Fall Malefic.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (85) Gravity Mastery Lv. 82

Upgrades Gravity to Gravity II.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (86) Enhanced Healing Magic Lv. 85

Increases the healing potency of Benefic to 500, Helios to 400, Benefic II to 800, Aspected Benefic to 250, Aspected Benefic's Regen effect to 250, Aspected Helios to 250, and Aspected Helios's Regen effect to 150.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (87) Enhanced Celestial Intersection Lv. 88

Allows the accumulation of charges for consecutive uses of Celestial Intersection.

Maximum Charges: 2

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (88) Enhanced Divination Lv. 92

Grants Divining upon executing Divination.

Duration: 30s

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (89) Magick Mastery Lv. 94

Increases the potency of Combust III's damage over time to 70, Fall Malefic to 270, and Macrocosmos to 270.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (90) Enhanced Swiftcast Lv. 94

Reduces Swiftcast recast time to 40 seconds.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (91) Aspected Helios Mastery Lv. 96

Upgrades Aspected Helios to Helios Conjunction.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (92) Enhanced Essential Dignity II Lv. 98

Allows a third charge of Essential Dignity.

Astrologian Job Guide for FFXIV - Dawntrail 7.0 (93) Enhanced Neutral Sect Lv. 100

Grants Suntouched upon executing Neutral Sect.

Duration: 30s

9.

Astrologian Lore

Ever has man coveted knowledge, and none more so than that of his fate.Thus did he labor to master the skill of foresight—but initial effortsbore little fruit. That is, until he looked to the stars above, which foretellthe coming seasons, and learned to read the heavens.

Though this gift is known today as astrology, the people of Sharlayansaw fit to not only read the stars, but to write their movements as well. Byattuning their aetherial energies to that of constellations, they learned towield magicks with heretofore unseen properties.

Thus was astromancy born—a new form of magick which grants itsusers power over fate. Employing a star globe and divining deck in theirmiraculous deeds, fortune always smiles upon these masters of arcana.

10.

Changelog

  • 01 Aug. 2024 (gear page): Updated for Patch 7.05 - Week 1 Savage sets added
  • 07 Jul. 2024 (healing page): Updated for Patch 7.0 - Dawntrail launch.
  • 07 Jul. 2024 (Leveling page): Updated for Patch 7.0 - Dawntrail launch.
  • 07 Jul. 2024 (this page): Updated for Patch 7.0 - Dawntrail launch.
  • 05 Jul. 2024 (job changes): Updated for Patch 7.0.
  • 21 Jun. 2024 (DPS rotation page): Updated for Patch 7.01
  • 21 Jun. 2024 (gear page): Updated for Patch 7.01 - Dawntrail launch, pre-Savage gearsets
  • 21 Jun. 2024 (melding page): Updated for Patch 7.0 - Dawntrail launch.
  • 06 Jun. 2024 (job changes): Updated with Dawntrail media tour info.
  • 05 Jun. 2024 (DPS rotation page): Updated for Patch 7.0 - Dawntrail launch.
  • 16 May 2024 (job changes): Updated with pre-Dawntrail information from Job Action trailer and Live Letter 81.
  • 06 May 2024 (keybindings page): Guide added.
  • 25 Jan. 2024 (healing page): Reviewed for Patch 6.55
  • 25 Jan. 2024 (DPS rotation page): Reviewed for Patch 6.55
  • 25 Jan. 2024 (Leveling page): Reviewed for Patch 6.55
  • 25 Jan. 2024 (gear page): Updated Anabaseios sets to use the Manderville relic weapon.
  • 25 Jan. 2024 (melding page): Reviewed for Patch 6.55
  • 25 Jan. 2024 (this page): Reviewed for Patch 6.55
  • 16 Oct. 2023 (healing page): Reviewed for Patch 6.5
  • 16 Oct. 2023 (DPS rotation page): Reviewed for Patch 6.5
  • 16 Oct. 2023 (Leveling page): Reviewed for Patch 6.5
  • 16 Oct. 2023 (gear page): Improved sets for The Omega Protocol with new Item Level 635 dungeon gear.
  • 16 Oct. 2023 (melding page): Reviewed for Patch 6.5
  • 16 Oct. 2023 (this page): Reviewed for Patch 6.5
  • 29 Jun. 2023 (gear page): Improved sets for The Omega Protocol and Dragonsong's Reprise with the new Manderville relic.
  • 07 Jun. 2023 (gear page): Added new Patch 6.4 sets for The Omega Protocol and Dragonsong's Reprise.
  • 27 May 2023 (gear page): Reviewed for Patch 6.4
  • 24 May 2023 (healing page): Updated for Patch 6.4 - Collective Unconscious mitigation range increased to 30y and given a base duration of 5 seconds.
  • 24 May 2023 (DPS rotation page): Reviewed for Patch 6.4
  • 24 May 2023 (Leveling page): Updated for Patch 6.4 - Collective Unconscious mitigation range increased to 30y and given a base duration of 5 seconds.
  • 24 May 2023 (melding page): Updated for Patch 6.4 - New tier of Tincture of Mind.
  • 24 May 2023 (this page): Reviewed for Patch 6.4
  • 13 Jan. 2023 (healing page): Reviewed for Patch 6.3
  • 13 Jan. 2023 (DPS rotation page): Reviewed for Patch 6.3
  • 13 Jan. 2023 (Leveling page): Reviewed for Patch 6.3
  • 13 Jan. 2023 (gear page): Reviewed for Patch 6.3
  • 13 Jan. 2023 (melding page): Reviewed for Patch 6.3
  • 13 Jan. 2023 (this page): Reviewed for Patch 6.3
  • 22 Sep. 2022 (gear page): Reviewed for Patch 6.2
  • 29 Aug. 2022 (healing page): Reviewed for Patch 6.2
  • 29 Aug. 2022 (DPS rotation page): Updated for Patch 6.2 - Crown Play removed. Redraw now guarantees a new astrosign.
  • 29 Aug. 2022 (Leveling page): Updated for Patch 6.2 - Crown Play no longer exists. Redraw now guarantees a new astrosign.
  • 29 Aug. 2022 (melding page): Reviewed for Patch 6.2
  • 29 Aug. 2022 (this page): Reviewed for Patch 6.2
  • 20 Apr. 2022 (healing page): Reviewed for Patch 6.1
  • 20 Apr. 2022 (DPS rotation page): Reviewed for Patch 6.1
  • 20 Apr. 2022 (gear page): Reviewed for Patch 6.1
  • 20 Apr. 2022 (melding page): Reviewed for Patch 6.1
  • 20 Apr. 2022 (this page): Reviewed for Patch 6.1
  • 12 Apr. 2022 (Leveling page): Updated for Patch 6.1 - Combust duration increased from 18s to 30s.
  • 02 Apr. 2022 (Leveling page): Guide added.
  • 10 Feb. 2022 (gear page): Guide added.
  • 31 Jan. 2022 (healing page): Guide added.
  • 31 Jan. 2022 (DPS rotation page): Guide added.
  • 31 Jan. 2022 (melding page): Guide added.
  • 31 Jan. 2022 (this page): Guide added.
  • 19 Dec. 2021 (job changes): Page added.

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Astrologian Job Guide for FFXIV - Dawntrail 7.0 (2024)
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